We're looking for a versatile Unreal Engine developer who thrives across disciplines—someone comfortable moving between blueprints, materials, lighting, and optimization without needing their hand held.
What you'll do:
What we're looking for:
Bonus points:
We're looking for a versatile Unreal Engine developer who thrives across disciplines—someone comfortable moving between blueprints, materials, lighting, and optimization without needing their hand held.
What you'll do:
What we're looking for:
Bonus points:
About Sans Strings Studio
Sans Strings Studio is built on a passion for blending expressive artistry with cutting-edge technology. Our mission is to make animation immediate, accessible, and full of soul, creating characters and experiences that truly connect with audiences. Whether for traditional media or interactive platforms, we're focused on building something bold, original, and we’re just getting started!
We're a small team tackling ambitious challenges, and we're looking for people who are excited to help shape both the project and the studio as we grow.
The Role
We're looking for a Technical Animator / Technical Artist with a passion for building tools, solving workflow challenges, and empowering artists and animators to do their best work. This role combines character rigging, animation technology, and tool development to help our team work more effectively in Maya and Unreal Engine 5.
A significant portion of this role involves creating tools, scripts, and workflow solutions that improve efficiency and scalability across the team. We're looking for someone who enjoys identifying problems, building practical solutions, and helping others succeed.
This is a hands-on role on a small team. Success requires initiative, strong communication, and a willingness to contribute wherever your skills can help move the project forward.
The ideal candidate doesn't wait for a task list to appear. You see friction points, identify opportunities to improve workflows, and proactively jump in to solve problems before they become roadblocks.
As a small startup studio, every team member has meaningful influence on the project. We're looking for someone who is collaborative, communicative, adaptable, and excited to help build something from the ground up.
What You'll Do
What We're Looking For
Required Qualifications
Nice To Have
Success In This Role
After your first few months, you'll have identified key workflow challenges, implemented meaningful improvements, and become a trusted technical partner for our artists and animators. You'll work with the team to create and build upon systems that allow a small team to move faster, iterate more effectively, and deliver high-quality character experiences.
You'll be someone the team can rely on to solve difficult technical problems, improve workflows, and help turn ambitious creative goals into practical production solutions.
Application Notes
Please include examples of tools, scripts, workflow improvements, or pipeline solutions you've personally created. We'd love to hear about the problem you were solving, your approach, and the impact your solution had on the team.
Please also tell us about a time you identified a problem that wasn't assigned to you and took the initiative to solve it. What was the situation, what action did you take, and what was the outcome?
If that sounds like you, we'd love to hear from you.
About Sans Strings Studio
Sans Strings Studio is built on a passion for blending expressive artistry with cutting-edge technology. Our mission is to make animation immediate, accessible, and full of soul, creating characters and experiences that truly connect with audiences. Whether for traditional media or interactive platforms, we're focused on building something bold, original, and we’re just getting started!
We're a small team tackling ambitious challenges, and we're looking for people who are excited to help shape both the project and the studio as we grow.
The Role
We're looking for a Technical Game Designer who loves building gameplay as much as designing it. This is a highly hands-on role focused on rapidly prototyping, implementing, and refining gameplay systems using Unreal Engine 5 Blueprints.
You'll work across combat, NPC AI, progression, player interaction, UI, and core gameplay systems, collaborating closely with design, animation, engineering, art, and production to bring ideas from concept to polished gameplay.
This is a hands-on role on a small team. Success requires initiative, strong communication, and a willingness to contribute wherever your skills can help move the project forward.
The ideal candidate doesn't wait for perfect design documentation before getting started. You're comfortable experimenting, rapidly prototyping ideas, identifying problems, and collaborating with the team to discover the best solution. You enjoy wearing multiple hats and helping transform creative ideas into fun player experiences.
What You'll Do
What We're Looking For
Required Qualifications
Nice To Have
Success In This Role
After your first few months, you'll have worked on multiple gameplay features, improved existing systems, and become a trusted gameplay partner across the team. You'll be someone who doesn't simply implement mechanics, you help make them better.
You'll contribute thoughtful ideas, identify potential gameplay issues early, and help shape the overall player experience through rapid iteration and collaboration.
Application Notes
Please include examples of gameplay systems or mechanics you've personally implemented in Unreal Engine.
We'd also love to hear about a gameplay feature that you designed or improved because you believed it could be better, not because someone asked you to. Tell us what the original problem was, how you identified and raised the issue to leadership, what changes you made, and how you evaluated whether the solution was successful.
If that sounds like you, we'd love to hear from you.
About Sans Strings Studio
Sans Strings Studio is built on a passion for blending expressive artistry with cutting-edge technology. Our mission is to make animation immediate, accessible, and full of soul, creating characters and experiences that truly connect with audiences. Whether for traditional media or interactive platforms, we're focused on building something bold, original, and we’re just getting started!
We're a small team tackling ambitious challenges, and we're looking for people who are excited to help shape both the project and the studio as we grow.
The Role
We're looking for an Associate Producer who is highly organized, proactive, and passionate about helping creative teams do their best work. This role is ideal for someone early in their production career who has some professional game industry experience and wants to take on increasing responsibility within a growing studio.
As an Associate Producer, you'll work closely with artists, animators, designers, engineers, and studio leadership to help keep the team aligned, organized, and moving forward. You'll help manage schedules, track tasks, identify risks, facilitate communication, and remove obstacles before they become problems.
This is a hands-on role on a small team. Success requires initiative, strong communication, and a willingness to contribute wherever your skills can help move the project forward.
The ideal candidate doesn't wait to be told something is falling behind. They notice issues early, communicate clearly, follow up consistently, and take ownership of helping the team stay organized and productive.
As a startup studio, every team member has meaningful influence on the project. We're looking for someone who is excited by the opportunity to help build both a game and a company from the ground up.
What You'll Do
What We're Looking For
Required Qualifications
Nice To Have
Success In This Role
After your first few months, you'll have become a trusted organizational partner to the team. You'll understand where projects stand, help identify risks before they become issues, and ensure communication and follow-through happen consistently.
You'll be someone the team can rely on to keep things moving, surface problems early, and help create clarity in a fast-moving development environment.
Application Notes
Please tell us about a time you identified a problem, risk, or communication gap before anyone asked you to. What did you notice, what action did you take, and what was the outcome?
We're particularly interested in candidates who take ownership, communicate proactively, and enjoy helping teams succeed.
If that sounds like you, we'd love to hear from you.
Sans Strings Studio is growing and looking to partner with exceptional Creative and Technical talent as we develop new IP across gaming, animation, social, and live experiences. If you thrive in real-time pipelines, and want to reinvent how stories are told and distributed, we’d love to hear from you.
We’re interested in connecting with talent across the following disciplines:
What Makes You a Good Fit:
How to Submit
Send your resume, reel/portfolio (if relevant), and areas of interest to talent@sansstrings.studio.
This is an expression of interest, not a specific open role. Submissions will be reviewed for future positions. We’ll be in touch as roles matching your profile open up.